Chess Programming

Published in Chess / Programming - 2 mins to read

I’ve recently starting trying to put together my own chess engine. Obviously on some level I knew how complex a task this was beforehand, but I still didn’t anticipate quite how many difficult problems would need to be considered. There is;

It’s going to be difficult, but these are all super, super fun problems to solve. For me, anyway.

See other posts in the Chess Programming series